Lightning: so far I have gone two success in ten video games versus Lightning … To stand an opportunity you need to utilize your other cards and also if the opponent uses their Lightning try to take advantage of the limited time before they cycle back around to it.
Fireball: if the challengers’ Fireball is a level greater than your Musketeers this is worse than Lightning as it will certainly one shot your Muskies for 2 elixirs less. Nevertheless, as long as this is not the instance the challenge will certainly need to utilize either Log or Zap to finish off your 2 Muskies which is fine as your untouched Musketeer on the other side entered the arena for three Potion (nine elixirs for Three Musketeers equates to 3 portions each Musketeer), one less portion than normal. Simply make certain not to enable your challenge to fireball two of your Musketeers on the tower he or she intends to damage.
Rapid chip decks: as a result of their versatility they can deal with the split press quite well. Minimise the damage in normal time and after that begin your split push right before overtime kicks in.
This deck has served me well. It was the initial deck to enhance me over the 3000 trophy mark back when the reset went to that level as well as still functions quite possibly currently. It does not work well versus Lightning users which are a discomfort, however, versus a lot of other decks, it stands up well, simply ensure your Three Muskies are at the very same level of Fireballs that you are coming up against. If you have any type of questions let me recognize as well as please remember to subscribe to my YouTube channel Gilbert Gaming for more method, overviews, and pointers in ClashRoyaleArena, it truly does help and also permits me to produce the material like the article you are reading right now.